MARK.SPACE (Pre-ICO)
Start
Oct 31, 2017
End
Nov 17, 2017
  • Description
  • Team
  • Details

MARK.SPACE is an eco-system allowing users from all over the world to communicate with each other in a social and economic way, create new content, consume goods and services from the platform's other users. This project combines ideas with the most progressive technologies, such as VR/AR, Blockchain and smart contracts.

The MARK.SPACE universe is made up of a great amount of VR spaces, where each unit can be linked directly to its own top-level domain. The private property of units is guaranteed by recording all transactions with units on the Blockchain. All unit owners may buy, sell and/or rent their units to others through use of smart contracts.

Project Team
Yana Kontorovich
СЕО & Founder, PhD in Economic Sciences
Evgeni Malkin
Co-Founder and owner of 2 virtual spaces within the platform
Oleg Ershov
Managing Partner, Marketer, Entrepreneur, Organizer of public events
Denis Polulyakhov
Managing Partner, IT-entrepreneur
Vladimir Shlyapin
CTO, Entrepreneur, IT-developer
Vladislav Utushkin
Marketer, Entrepreneur
Alexander Shtankovsky
Head of Developers, IT-developer
Siruz Faramarz
Head of VR & 3D Departmen
Sergey Kulikov
Head of Digital Advertising
Alexandra Golovina
Communications Expert, Content Creator
Andrei Kalashnikov
Communications Manager, Translator
Boris Baranov
Editor, Localization, Community Manager
Darya Kolessova
Asian Region Community Manager
Andrey Sinyakov
Asian Region Community Manager
Joji Natsui
Asian Region Community Manager
Yaroslav Karpov
Asian Region Community Manager, Translator
Token generation cap

3,000,000,000 MRK


Token distribution

Tokens on sale: 39%

6,67% Closed Pre-ICO
32,33% ICO
22,5% Miners
19% Cross sale liquidity
10% Team
3% Participators
3% Advisers
3% Angels
0,5% Bounties
 

 

Tokens exchange

1 MRK = 0,1$ 


Bonuses

31.10-17.11 40%
21.11-21.12 20%-10% 


Differences from competitors

Main advantages:
This project is developed in house and funded by its founders;
High level of readiness, even before the ICO;
The product can run on practically each platform: any type of smartphone, PDAs, tablets, desktops, and even smart TVs. Not need a VR-headset;
Easy to use: no need to know programming language to use the product and create your own virtual spaces.